Video games and specs go hand in hand, with most gamers having highly specialized and powerful gaming experiences on a pedestal. So you wouldn’t be wrong if you took the age-old argument for 60fps versus 30fps gaming at face value and would prefer the faster frame rate.
However, when it comes to console gaming, there are a few reasons why 30 FPS might be acceptable to you and better suited to your gaming experience. But what factors can reconcile 30 FPS console games over 60 FPS? let’s find out
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1. 30 FPS can benefit games that prioritize high visual fidelity
One of the biggest advantages you’ll find playing games at 30 FPS versus 60 FPS is that the lower frame rate allows your game to run at higher fidelity.
For most current-gen PlayStation 5 or Xbox Series X|S games, graphics are paramount. And as games require more and more effects, resources, and rendering, console games benefit from having more time to process and render high-fidelity images.
And this is where frames per second become essential to your visual experience. Simply put, 60 FPS games render and give you 60 frames per second to watch. But 30FPS shows half the number of frames per second and offers twice the time to render each frame.
For games where the highest possible visual fidelity is important, taking twice the time to ensure the visuals look their best can be crucial. So, for some console experiences, you’ll find that a fixed speed of 30 frames per second actually benefits your visual gaming experience.
As with anything, 30 FPS is a compromise. If you like fast-paced games that require split-second decisions, 60 FPS provides more information per second and would be more important than 30 FPS. So while 30 FPS benefits the graphics, there are many arguments for and against any type of frame rate.
2. Choosing 30 FPS instead of 60 FPS can improve console stability
Another way to find 30 FPS better suited to your console gaming experience is to balance the performance pool of a console game on a given platform.
In particular, a console title must balance elements such as frame rate, game complexity, and resolution with the performance limitations of each platform. This is a triangle of needs that must shift and change frequently to meet performance needs.
There are many reasons to play PlayStation 5 titles in performance mode where 60 FPS is achievable, but often this can only be achieved by reducing other elements of your gameplay. In general, games are capped at 30 FPS to reduce performance loading and increase console stability.
30 FPS is considered a reliable compromise when balancing performance and stability on consoles. 30 FPS is fine for most console games unless 60 FPS is essential for the gaming experience.
To ensure stability and prevent problems, 30 FPS is a great compromise that gives you a consistently reliable way to play on a console.
3. 30 FPS is more consistent on game consoles
Another reason you might prefer 30 FPS on consoles, especially over 60 FPS, is how well optimized 30 FPS is on console platforms like PlayStation and Xbox.
With other forms of gaming, such as PC gaming, optimization is of a completely different complexity. PCs come with countless specs and potential devices on which to play a game. This is why 30 FPS can feel worse on PC than on consoles.
Even using a keyboard and mouse, which allow you to be more responsive in games than a controller, will show frame rate glitches when the game needs to catch up with your input quickly. And that’s before you try things like optimizing Windows for PC gaming or any other operating system you’re playing a 30 FPS game on.
But on consoles, all games are optimized for a platform’s universal specs, as opposed to the unique factors of individual PC setups. The result is a smoother and more consistent gaming experience at 30 FPS.
While PC games at 30 FPS might be desperate for a boost up to 60 FPS, 30 FPS on consoles feels intuitive and leaves less wanting more.
30FPS console games are an acceptable way to play
30 FPS sometimes seems like a neglected element of modern gaming, and if you mainly play on PC, that can be justified. But for consoles there are many reasons why 30 FPS is more than satisfactory and even complements the overall gaming experience.
However, there’s still an argument that certain games are always better with higher framerates, such as first-person shooters. But story-based visual experiences are of course also suitable for 30 FPS. Ultimately, there will always be exceptions to the preference for 60fps or 30fps gaming.